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Void Launch →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
During each of your Standby Phases: You can send up to 2 "Infernoid" monsters from your Deck to the Graveyard. If you control a monster that is not an "Infernoid" monster, send this card to the Graveyard. | |||||
password:94432298 | |||||
Average Rating Score | 5.9(12) |
- Card Info
- Card Reviews (12 rating scores)
- Decks with Void Launch (33 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Void Launch" card reviews and rating scores
5.9(12) |
|
0% | (0) | ||
33% | (4) | ||
58% | (7) | ||
8% | (1) | ||
0% | (0) |
ヒコモン
2019/12/12 12:56
2019/12/12 12:56
Considering it's worth 2 《Foolish Burial》, it's strong, but it's a Trap and it's very slow because it's your Standby Phase. It can be searched with 《Void Vanishment》, but if you search for it, it will be revealed. Needless to say, the effect itself is strong, but it is weak because it is slow. so it is not adopted.
ミシガン州知事
2016/03/05 13:01
2016/03/05 13:01
Infernoid his GY fertilization card.
You can send two Infernoids from the Deck to GY, but since they are trap cards, you have to wait a turn before using them.
If he has a monster other than Infernoid on his field, this card will be sent to his GY, so Synchro and he can't fight together with Xyz Monster, which is a pain.
3108810
2016/01/04 6:15
2016/01/04 6:15
An illustration suggesting the relationship between Krypho and Noid.
What happened to the DT world after all!
What happened to the DT world after all!
黒生
2015/03/18 8:04
2015/03/18 8:04
If you want Infernoid to be closer to meta beats, it's a must. If you supply 2 copies every turn (if you can protect it from deck bounce, arcknight, etc.), the point that high level Infernoid becomes a zombie is good.
ラギアの使徒
2015/02/25 18:28
2015/02/25 18:28
A card that allows you to send two copies of "Infernoid" to her GY. At first glance, it looks good, but the reality is that 2 [Infernoid] isn't enough at all. It's slow in the Standby Phase, and since it's a Continuous Trap, it's easy to get interrupted by things like Cyclone, so his existing GY-enhancing cards like ``Mei Suiri'' (Needlebug Nest) are likely to be prioritized. It is now possible to search with 《Void Vanishment》, but even with that in mind, there is still one step left.
えいてぃ
2014/11/21 19:58
2014/11/21 19:58
In my case, I found out the usefulness of this card by using it in reverse.
As you can see, GY Fertilizer is very slow with its own standby, and self-destructs as soon as a monster other than Infernoid comes into play, so the disadvantage is certainly quite large.
But the payoff is still great. As long as you can maintain it, you can send two "selected" Infernoids from the Deck to GY every turn. It is also a point that you can have multiple copies at will.
Great deduction and 《Monster Gate》's large amount of GY manure are certainly attractive, but the element of luck is involved and the monsters that fall are unspecified, so you can't move as skillfully as this card. On top of that, if you stack 《Kuribandit》or something like that, if you're unlucky you won't drop a single one...
And considering the case where he can't draw his GY manure card, he has a lot of GY manure means.
There are a lot of removal methods in the current environment, and the fact that it is difficult to maintain may certainly lower the rating, but that is not limited to this card.
As you can see, GY Fertilizer is very slow with its own standby, and self-destructs as soon as a monster other than Infernoid comes into play, so the disadvantage is certainly quite large.
But the payoff is still great. As long as you can maintain it, you can send two "selected" Infernoids from the Deck to GY every turn. It is also a point that you can have multiple copies at will.
Great deduction and 《Monster Gate》's large amount of GY manure are certainly attractive, but the element of luck is involved and the monsters that fall are unspecified, so you can't move as skillfully as this card. On top of that, if you stack 《Kuribandit》or something like that, if you're unlucky you won't drop a single one...
And considering the case where he can't draw his GY manure card, he has a lot of GY manure means.
There are a lot of removal methods in the current environment, and the fact that it is difficult to maintain may certainly lower the rating, but that is not limited to this card.
スクラップトリトドン
2014/11/18 23:41
2014/11/18 23:41
Infernoid and Qliphort, how they were born and how they came out...I can't wait for the official explanation.
The GY manure card is easy to use.
Certainly in Infernoid he knows GY Fertilizer is important, and Molten Conduction Field every turn is powerful.
It's powerful, but the point that it drops during standby and (2) are quite disturbing.
He wants the amount of GY cost rather than the quality of GY manure.
And it's pretty painful that I can't use either Cargan or Clyvandead because of (2), which becomes obsolete the moment I deploy something other than Infernoid,
It's tough around not allowing Xyz to lower the total level/rank of the field.
Getting more than those 2 points is not worth the number of GY fertilizers below Crivandead and Mystery Gate...
The GY manure card is easy to use.
Certainly in Infernoid he knows GY Fertilizer is important, and Molten Conduction Field every turn is powerful.
It's powerful, but the point that it drops during standby and (2) are quite disturbing.
He wants the amount of GY cost rather than the quality of GY manure.
And it's pretty painful that I can't use either Cargan or Clyvandead because of (2), which becomes obsolete the moment I deploy something other than Infernoid,
It's tough around not allowing Xyz to lower the total level/rank of the field.
Getting more than those 2 points is not worth the number of GY fertilizers below Crivandead and Mystery Gate...
ナル参照
2014/11/17 20:00
2014/11/17 20:00
GY manure tag.
Certainly being able to reliably drop his Infernoid from the deck is very good. Securing two copies of his Infernoid at once is pretty good. Because it is permanent, it is excellent in a sense that it can be used many times.
However, it's slowness is a pity... On top of being a Trap, it's quite severe that it can only be dropped during your own Standby Phase. As a demerit, it also has a small self-destruction, so the fragility of being dimmed the moment it is used in combination with a car gun is not acceptable.
In that case, it would be better to use Cargan, Krivan, Meiri, etc. yes…
Certainly being able to reliably drop his Infernoid from the deck is very good. Securing two copies of his Infernoid at once is pretty good. Because it is permanent, it is excellent in a sense that it can be used many times.
However, it's slowness is a pity... On top of being a Trap, it's quite severe that it can only be dropped during your own Standby Phase. As a demerit, it also has a small self-destruction, so the fragility of being dimmed the moment it is used in combination with a car gun is not acceptable.
In that case, it would be better to use Cargan, Krivan, Meiri, etc. yes…
史貴
2014/11/16 12:14
2014/11/16 12:14
Infernoid came out because he's called Qliphort.
For Infernoid, who spends a lot of GY, this card that enriches GY every turn is truly a gift from God. It looks like ... and it's painful that general-purpose monsters can't be used.
After actually using it, I think it would be better for him to sharpen his Deck at once with excellent reasoning and 《Monster Gate》, rather than fertilizing GY.
For Infernoid, who spends a lot of GY, this card that enriches GY every turn is truly a gift from God. It looks like ... and it's painful that general-purpose monsters can't be used.
After actually using it, I think it would be better for him to sharpen his Deck at once with excellent reasoning and 《Monster Gate》, rather than fertilizing GY.
とき
2014/11/14 23:19
2014/11/14 23:19
Are the Void and the hull " Duality "...?
A trap that prepares Infernoid's GY resources every turn. A seemingly enough support card.
However, I wonder if Infernoid's GY resource is enough with about 2 supplements.
Since there is also a large amount of GY manure by excellent reasoning, I want to differentiate this one by being able to choose the cards that can be dropped.
A trap that prepares Infernoid's GY resources every turn. A seemingly enough support card.
However, I wonder if Infernoid's GY resource is enough with about 2 supplements.
Since there is also a large amount of GY manure by excellent reasoning, I want to differentiate this one by being able to choose the cards that can be dropped.
かとー
2014/11/14 22:07
2014/11/14 22:07
It's great to be able to send two copies to GY.
However, since it is a Trap, is it still slow?
It would be reassuring if I could take the lead, but...
However, since it is a Trap, is it still slow?
It would be reassuring if I could take the lead, but...
Decks with "Void Launch"
* is adopted as a key card.
● 2015-04-23 Pure Infernoid/Void axis
● 2014-12-12 Prema Contest Winner Deck
● 2014-12-14 Infernoid
● 2015-06-05 Infernoid
● 2016-04-04 decatron axonoid
● 2015-03-07 Void Axonoid (need advice)
● 2015-01-29 Infernoid (stable)
● 2014-12-29 Infernoid Uria
● 2014-11-15 Infernoid Prototype
● 2014-11-17 Infernoid (provisional)
● 2015-03-04 Lilo Infernoid
● 2014-12-04 Pure Infernoid
Card Category and Effect Category
Effect:send card from your field to the GY
Effect:self-send, send instead
Effect:send card from your Deck to the GY
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
THE SECRET OF EVOLUTION | SECE-JP072 | 2014-11-15 | Rare |
TERMINAL WORLD | TW01-JP119 | 2023-11-25 | Normal |
Ranking and View Num
Rating Score Rank | 7,713 / 13,171 Cards |
---|---|
View Num | 21,874 |
Others
Japanese card name | 殻醒する煉獄 |
---|
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